How to use VersaTimer

General features

When the timer is running, your device will stay turned on until you stop the timer. If the timer is not running, the device will go to sleep as normal, unless you have selected the option to keep the device alive (see under “Options” below).

In timer (countdown) mode, the timer will start blinking and play the alarm sound when the time reaches 0:00:00. To stop the blinking and the sound, tap the “Stop” button. In stopwatch mode, the timer will run until the time is 59:59:59,and then it will stop automatically. To restart a timer, tap on “Reset”, and the time will be reset to the starting time defined in the settings.

If you leave the timer running and open another app, or get a phone call, the time will continue running, but no interval sounds will be played. When you switch back to VersaTimer again, the timer will still be working and interval sounds will be played as normal. If the timer reached zero when VersaTimer was not active, a notification could be sent to notify you (see under “Options” below).

Options

Click the small “gear” button to open the options screen, as shown. You have the following settings available:

Shake to start/stop: When enabled you can simply shake the device to start and stop the timer. When you enable this option, the option for “Keep device alive” will also be enabled, because the device needs to be active to recognize shaking.

Keep device alive: When enabled, the device will stay alive (display will not turn off), even if a timer is not running. This is mostly used in combination with the “shake” option, but could also be enabled separately.

Enable notifications: When enabled, and a countdown timer is running, you will be notified even if VersaTimer is not active. Obviously this works only in countdown mode.

Vibrate with all sounds: When enabled, the device will vibrate whenever a sound is played. When disabled, you would have to select “Vibrate” as your sound option to make the device vibrate.

Basic timer settings

Click the “Settings” button to access the various timer settings.

The timer settings are stored in timer “profiles”. When you first start VersaTimer, some default profiles will be created. If you open the settings and then select “Manage profiles”, you will be able to create new profiles, as well as deleting existing ones. To add a profile, tap the “Add” button in the top right corner. To delete a profile, swipe left or right on the profile to delete.

The basic settings are the following:

Mode: Timer or stopwatch (count down or count up). Touch the option to toggle between the two modes.
Start time: This is the starting time that the timer defaults to when reset. Should normally bet set to 0:00:00 for a stopwatch (but could be set tom something else), and anything but 0:00:00 for a countdown timer.
Repeat: There are three repeat modes for countdown timers (in stopwatch mode this setting is ignored). When set to “Disabled”, there is no repeat. When set to “Enabled”, when the timer reaches zero, the timer will restart automatically and start counting down again from the start time. When set to “Count-up”, the timer will start counting up after reaching zero, to keep track of how much time elapsed since the timer reached zero.
Interval frequency: You can specify that a sound is played at a selected interval, and this setting controls the interval period.
Interval sound: Specifies which sound to play at the selected interval. You can also select to announce the time (remaining or passed) instead, or to vibrate the device.
Alarm sound: Specifies which sound to play when the timer reaches zero. In stopwatch mode, this setting has no meaning.


Working with rules – advanced settings

Each timer profile can have up to five rules, each rule can trigger a different interval sound at the selected interval. Using the rules, you can easily create a timer that for example plays one sound every minute, then a “tick” sound every second for the last 10 seconds and finally counting down the seconds from five to zero. In addition to this, there is also a cycle time that allows you to define a cycle that is shorter than than the actual timer cycle, and the rules would then be applied on the cycle time instead of the full cycle of the timer. This was you can define several rules that repeats again and again.

To access these settings, scroll down in the timer settings screen and you will see the cycle time and the five rules. Tap on “Cycle time” to setup the cycle time, if it’s set to 0:00:00, it is disabled.

When you tap on a rule, you will see three settings:

Start time: This is the time from when this rule will be activated. To disable a rule, set the starting time to 0:00:00.
Interval frequency: You can specify that a sound is played at the selected interval, and this setting controls the interval period, for this rule only.
Interval sound: Specifies which sound to play at the selected interval, for this rule only. You can also select to announce the time (remaining or passed) instead.

If you define a cycle time, the rules are executed based on the cycle time. If no cycle time is defined, the rules are executed based on the time displayed in the timer display. In other words, the cycle time can be used to divide the timer into smaller cycles, while still counting for a longer period of time.

Note that rules are working in combination, and rules with a higher number has a higher priority. If you have a countdown timer which plays a beep sound every 15 seconds, and then a rule which announces the time left at every 10 seconds, the result (when he rule becomes active) will be that the time left will be announced every 10 seconds AND the beep sound will be played at 15 and 45 seconds.

Example rules

Countdown timer for games: Beeps every 30 seconds, starts ticking the last 15 seconds and counts down the last 5 seconds with speech. Set the timer mode to “Timer”, choose whatever start time you prefer and set the interval sound to play a short beep every 30 seconds. Define rule 1 to play a “tick” sound every second, starting from 0:00:15. Finally define rule 2 to announce the time left every second, starting from 0:00:05. If you set the repeat mode on, the timer will repeat the cycle until you manually stop it.

Sporting timer: Plays a a longer beep every 30 seconds and short beep every five seconds before the 30 seconds beep (to indicate when it’s time to release a runner for example). Set the timer mode to “Stopwatch”, set the cycle time to 30 seconds (0:00:30) and set the cycle sound to a long beep. Then define Rule 1 with a starting time of 0:00:25 to play a short beep every second.

RC timer: Announces the time each minute, and each 30 seconds for the last 3 minutes. Define it by settings the timer mode to “Timer”, choose whatever start time you prefer and set the interval sound to announce the time left every minute. Define rule 1 to announce the time left every 30 seconds, starting from 0:03:00. If you are flying RC planes, it can be good to know when to land, and with VersaTimer this is easy to handle and works way better than the inbuilt timers in most RC transmitters.

Additional points

Note! When the timer is running, your device will stay turned on until you stop the timer. This can drain the battery, if you don’t have the charger attached (or the device in a cradle).

If you enable “Shake to start/stop” (see “Options” above), you can start and stop the timer by shaking your device. A small sound is played when the timer starts or stops, so you can be sure that the timer was started. Note! Enabling this setting will also keep your device active, it will no longer automatically go into sleep mode after a certain time. This is necessary in order to keep the device active until you shake it to start/stop it, but you need to be careful and not forget the timer in this mode, or you will drain your battery quickly!

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